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White Wolf

Autor/a de Werewolf: the Forsaken

166+ obres 3,669 Membres 15 Ressenyes

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(eng) This page is for a publisher. Please do not combine with any individual author. Thank you.

Sèrie

Obres de White Wolf

Werewolf: the Forsaken (2005) 246 exemplars
Dark Ages: Vampire (2002) 151 exemplars
Aberrant (1999) 148 exemplars
Relics & Rituals (2001) 146 exemplars
Ars Magica (3rd Edition) (1992) 108 exemplars
Exalted: The Dragon-Blooded (2002) 97 exemplars
Book of the Wyrm (1993) 90 exemplars
Exalted Players Guide (2004) 86 exemplars
Vampire Storytellers Companion (1700) 65 exemplars
Book of 3 Circles (2001) — Editor — 63 exemplars
The Last Battle (2004) 63 exemplars
Coteries (2004) 62 exemplars
Children of the Night (1999) 61 exemplars
Caste Book: Eclipse (2003) 57 exemplars
Lords of Summer (2008) 57 exemplars
Sins of the Blood (2001) 55 exemplars
Exalted: The Outcaste (2004) 49 exemplars
Werewolf Storytellers Companion (1657) 48 exemplars
Predator & Prey: Werewolf (2001) 48 exemplars
Lore of the Forsaken (2005) 46 exemplars
Time of Tumult (2002) 42 exemplars
Innocents (2008) 38 exemplars
Hunter-Book: Avenger (2000) 36 exemplars
Creatures of the Wyld (2003) 34 exemplars
Engel: Core Rulebook (2002) 32 exemplars
Houses of the Fallen (Demon) (2003) 32 exemplars
Tribebook:Red Talons (Revised) (2002) 32 exemplars
Road of the Beast (2002) 31 exemplars
The Earthbound (2003) 30 exemplars
Aberrant: Teragen (2000) 30 exemplars
Hunter: Holy War (2001) 30 exemplars
Damned & Deceived (Demon) (2003) 29 exemplars
Dharma Book: Thrashing Dragons (2001) 29 exemplars
Hunter: First Contact (2002) 29 exemplars
Mind's Eye Theatre: Dark Epics (2001) 29 exemplars
Road of Kings (2002) 28 exemplars
Road of Humanity (2004) 28 exemplars
Chaining the Beast (2003) 27 exemplars
Tribebook:Wendigo (Revised) (2003) 23 exemplars
Hunter Witch Finders (2008) 22 exemplars
Heresies of the Way (2002) 21 exemplars
Geist: Book of the Dead (2009) 20 exemplars
Aberrant: XWF (2000) 18 exemplars
Seers of the Throne (2009) 18 exemplars
Ancient Bloodlines (Vampire) (2009) 12 exemplars
The Tomb of 5 Corners (2006) 11 exemplars
Serpent in the Fold (2002) 11 exemplars
Trinity Introductory Kit (1997) 8 exemplars
Vampire New Wave Requiem (2009) 6 exemplars
Hypoxia: A Thriller (2014) 5 exemplars
Hunter Block by Bloody Block (2011) 3 exemplars
Sunset Empires (2002) 3 exemplars
The Resurrectionists (2011) 3 exemplars
The Patchwork Scroll (2011) 3 exemplars
Dice Mage the Awakening (2005) 3 exemplars
***Prop Deck (WW 5180) (1999) 2 exemplars
***Discipline Deck (2001) 2 exemplars
Dark Ages: Hallowed Ground (2005) 2 exemplars
Dark Ages: Italy (2004) 2 exemplars
Aberrant: Underworld (2002) 2 exemplars
Exalted Art Book (2009) 2 exemplars
Mage the Awakening Tarot (2009) 2 exemplars
Hunter Character Pad (2008) 2 exemplars
Minds Eye Theater: Gift Deck (2001) 2 exemplars
Monster Mayhem (2007) 1 exemplars
Order Book: Gabrielites (2004) 1 exemplars
V20 Companion 1 exemplars
Trinity: Asia Ascendant (2002) 1 exemplars
Changeling the Dreaming Pin (1998) 1 exemplars
1998 Summer/Fall Catalog (2001) 1 exemplars
Pimp The Backhanding (2005) 1 exemplars
Hunter: The Vigil Dice (2008) 1 exemplars

Obres associades

*OP Havens of the Damned (2002) 47 exemplars

Etiquetat

Coneixement comú

Gènere
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Nota de desambiguació
This page is for a publisher. Please do not combine with any individual author. Thank you.

Membres

Ressenyes

Wanna play a Naga at your D&D table? Maybe a Pandaren? How about a Death Knight? If so, this is the book for you. Easily translates to 5E if you want to add some WoW flavor to your campaign.
 
Marcat
kashad057 | Sep 17, 2021 |
Mostly adding this because I spent a TON of time with DaveB's Mage actual play threads. So this is kind of a stand-in for that.
 
Marcat
Vulco1 | Oct 12, 2018 |
One of the best role-playing games that's rarely played. Ars Magica is set in a medieval Europe, where Magi, Companions (characters who have unusual talents, highly developed skills, or other benefits), and Grogs (your typical armored soldier/mercenary) adventure in search of magical places, items, or necessary components. With an actual magical system (not a collection of spells; players could and were encouraged to design their own spells), and 'troupe-style' play (each session, one player would be a Magi, another a Companion, and the other players got to handle the Grog guards; the players took turns in who was whom) Ars Magica was a game and world-setting all in one.… (més)
 
Marcat
BruceCoulson | Feb 26, 2014 |
This was one of the early RPGs dealing not with superheroes, but people with super-powers; a significant difference. The meta-plot, and the feeling of futility created by later releases in the series (no matter what you did, everything was going to turn out badly) limited the game more than it deserved.
 
Marcat
BruceCoulson | Jan 24, 2014 |

Potser també t'agrada

Autors associats

Justin Achilli Contributor
Myranda Kalis Contributor
C.A. Suleiman Contributor
Sarah Roark Contributor
Marne L. Vanyo Contributor
Philippe Boulle Contributor
Lucien Soulban Contributor
Carl Bowen Editor
Christine Gregory Contributor
Heather Grove Contributor
William Wulf Contributor
David Wendt Contributor
Deirdre Brooks Contributor
John Snead Contributor
Genevieve Cogman Contributor
Brian Leblanc Interior Art
Vince Locke Interior Art
John Bolton Interior Art
Mark Smylie Interior Art
Michael Danza Interior Art
Eric Hotz Interior Art
James Stowe Interior Art
Drew Tucker Interior Art
William O'Connor Interior Art
Mike Chaney Interior Art
Rik Martin Interior Art
Steve Prescott Illustrator

Estadístiques

Obres
166
També de
1
Membres
3,669
Popularitat
#6,898
Valoració
½ 3.3
Ressenyes
15
ISBN
142
Llengües
3

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