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Sandstorm: Mastering the Perils of Fire and Sand

de Bruce R. Cordell

Altres autors: David Hudnut (Interior art)

Altres autors: Mira la secció altres autors.

Sèrie: D&D 3.5 Environmental Series (WTC 177390000), Dungeons & Dragons 3.5 Edition (WTC 177390000)

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A complete guide to playing D&D in arid wastelands. This beautifully illustrated supplement continues a series of releases that focus on how the environment can affect D&D gameplay in every capacity. Sandstorm™ contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather. There are expanded rules for environmental hazards and manipulation of hot weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with deserts and wastelands are included, as well as variants on current monsters. Sandstorm provides enough adventure material included for months of gameplay. AUTHOR BIO: Bruce R. Cordell, an Origins-award-winning author, has designed over 30 game titles, including the Expanded Psionics Handbook™. He also co-authored Libris Mortis: The Book of Undead™, the Planar Handbook™, the Epic Level Handbook™, and Underdark™. AUTHOR BIO: Jennifer Clarke-Wilkes is an editor for Wizards of the Coast, Inc. She works primarily on the Dungeons & Dragons® Miniatures line but has edited various roleplaying game books. She co-authored Savage Species™. AUTHOR: JD Wiker is currently freelancing while also working as president of The Game Mechanics, a d20 design studio. Some of JD’s recent titles include d20 Future™, the Power of the Jedi Sourcebook™, the Star Wars® Hero’s Guide™, and the Galactic Campaign Guide™.… (més)
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Sandstorm has something in it for both the players and Dungeon Masters. Players can design characters with new prestige classes, abilities and spells. Dungeon Masters can design dungeons with new terrain types, along with combat rules to adjust for fighting on and in sandy terrain. As well as having new monster to add to dungeons! Don’t get lost in Sandstorm, find your way to a bookstore or library and read it. ( )
  pluft1227 | Nov 1, 2012 |
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Nom de l'autorCàrrecTipus d'autorObra?Estat
Bruce R. Cordellautor primaritotes les edicionscalculat
Hudnut, DavidInterior artautor secundaritotes les edicionsconfirmat
Thompson, BenAutor de la cobertaautor secundarialgunes edicionsconfirmat

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A complete guide to playing D&D in arid wastelands. This beautifully illustrated supplement continues a series of releases that focus on how the environment can affect D&D gameplay in every capacity. Sandstorm™ contains rules on how to adapt to hazardous hot and arid weather conditions, such as navigating desert terrain and surviving in fierce heat or harsh weather. There are expanded rules for environmental hazards and manipulation of hot weather elements, as well as new spells, feats, magic items, and prestige classes. New monsters associated with deserts and wastelands are included, as well as variants on current monsters. Sandstorm provides enough adventure material included for months of gameplay. AUTHOR BIO: Bruce R. Cordell, an Origins-award-winning author, has designed over 30 game titles, including the Expanded Psionics Handbook™. He also co-authored Libris Mortis: The Book of Undead™, the Planar Handbook™, the Epic Level Handbook™, and Underdark™. AUTHOR BIO: Jennifer Clarke-Wilkes is an editor for Wizards of the Coast, Inc. She works primarily on the Dungeons & Dragons® Miniatures line but has edited various roleplaying game books. She co-authored Savage Species™. AUTHOR: JD Wiker is currently freelancing while also working as president of The Game Mechanics, a d20 design studio. Some of JD’s recent titles include d20 Future™, the Power of the Jedi Sourcebook™, the Star Wars® Hero’s Guide™, and the Galactic Campaign Guide™.

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