

S'està carregant… ZBrush Digital Sculpting Human Anatomyde Scott Spencer
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Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. No s'han trobat descripcions de biblioteca. |
![]() GèneresClassificació Decimal de Dewey (DDC)006.6 — Information Computing and Information Special Topics Computer GraphicsLCC (Clas. Bibl. Congrés EUA)ValoracióMitjana:![]()
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