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Multimedia Projects in Education: Designing, Producing, and Assessing

de Karen S. Ivers

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This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum. Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice. The book is centered around the easy-to-use DDD-E model--Decide, Design, Develop, and Evaluate--coupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels. Includes 40 percent new material and updates to all of the previous information An original model (DDD-E) for planning, producing, and assessing multimedia projects More than 45 blackline masters to support instruction Multiple figures and tables for clarity and as examples New laptop and online project ideas Assessment rubrics A glossary of key terms and numerous references and resources… (més)
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Finding this book is like visiting an old friend who has had an extensive makeover since its appearance many years ago. Yes, we expect young people to use all the Web 2.0 multimedia creation tools without much teaching and yes, many of the tools have great design features built in; but, Barron and Ivers is very useful as children and young people advance beyond quick and dirty to advanced ideas of design in a multimedia world. The book begins with the author’s model: Decide, Design, Develop, and Evaluate and the entire book is built around each of these steps using a wide variety of tools that are free or fee. The book is valuable to the teacher librarian who wants sophistication built into projects that come though the learning commons. And, if young people are interested in careers in multimedia, they need to combine their own creative expertise with still development. So, we heartily recommend this title for teacher librarians and teacher technologists to improve your own expertise and then to transfer that expertise to students in an I’ll teacher you, and you teach me, and we will all get better atmosphere.
  davidloertscher | Dec 29, 2010 |
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This practical and easy-to-use resource will help teachers and library media specialists effectively integrate multimedia projects into their curriculum. Like the three earlier editions, Multimedia Projects in Education: Designing, Producing, and Assessing, Fourth Edition addresses the need to help students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. With 40 percent new materials and updates to everything else, it offers the perfect, hands-on approach to using multimedia in everyday practice. The book is centered around the easy-to-use DDD-E model--Decide, Design, Develop, and Evaluate--coupled with practical advice on how to effectively integrate the development of multimedia projects into classrooms. Focus is on student learning outcomes and such issues as classroom management, grouping alternatives, computer scheduling options, design stages, and assessments. Readers will learn how to select and plan multimedia projects; use hypermedia programs and presentation and development tools; manage graphics, audio, and digital video; and create webpages. Project suggestions come complete with a scenario, overview, topics, and reproducible worksheets, and can be easily adapted for different grade levels. Includes 40 percent new material and updates to all of the previous information An original model (DDD-E) for planning, producing, and assessing multimedia projects More than 45 blackline masters to support instruction Multiple figures and tables for clarity and as examples New laptop and online project ideas Assessment rubrics A glossary of key terms and numerous references and resources

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